belt of dex pathfinder. In any case, ALL magic items, in the book or not, require GM approval. belt of dex pathfinder

 
 In any case, ALL magic items, in the book or not, require GM approvalbelt of dex pathfinder  Link to full build guide

If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Dexterity score increases by 2, as does your maximum for that score. DESCRIPTION This belt’s golden. ) here are a few items that I would suggest that you at least look at, sorted by slot. First Post. Stats Belt + any other belt that you normally wouldn't be able to wear because it takes up your belt slot? /s Anyway, Blinkback Belt + Dex Belt on an unchained rogue would be friggen sweet (and save a crap ton on enchanted daggers). Follow this simple step-by-step guide to craft your own. Edit: As far as showing 26 armor, that is the sum of all the modifiers shown in your screenshot. A Belt of Dexterity would stack with an Alchemal Dexterity Mutagen. Dex: In light armor, Dexterity is absolutely crucial. Pathfinder Paladin Archer Guide (1 st – 13 th Level) Archetype:. Aura moderate conjuration; CL 9th; Slot —; Price 1,000 gp; Weight 3 lbs. Get Alter Self yourself into a halfling for another +2 bonus to dex. One point increase went to wis at level 4 so ı have 18 dex and 12 wis which is the only current change. You can still get a good CHA with your DEX character. Polymorph is one of the most confusing and difficult parts of the magic system in Pathfinder. Don't forget to check out the live stream anytime Mon - Fri 12PM MST! This is our second video in the crafting series a. My Advice is (going with PB 15 Pathfinder): STR 14 DEX 16 +2 Race CON 10 INT 10 WIS 10 CHA 10You need a significant feat investment to get dex to damage in Pathfinder 1e (or to be a specific class) and even more investment if you want a big, 1. Anyone with a Dex score is supposed to receive the same benefit. Dexterity measures your character’s agility, balance, and reflexes. This belt grants its wearer a +4 resistance bonus to Reflex saving throws and the ability to cast mirror image spell twice per day as a 4th level wizard. Pick combat expertise, crane style (have to pick dodge and improved unarmed strike for that or one level of monk). A fairly prototypical archer character with strength 14, a +1 enhancement bonus and deadly aim at level 4 could be at +5 damage per arrow, and that adds up. 243 XP 51,200 Half-elf vampire magus 14 (Pathfinder RPG Ultimate Magic 9)NE Medium undead (augmented humanoid, elf, human) Init +6; Senses darkvision 60 ft. 19 4. Dex has more AC, but less damage, less range and need a way to add your Dex to damage (four levels of Rogue or set of Agile weapons). So an item like a snakeskin shirt that provides "+1 AC and +2 enhancement bonus to Dex" only adds 1 to AC. If you want to make a dual wielding rogue, remember that you get dex to damage baseline for selected weapons. 5] Lists of Necessary Magic Items. That's important for some things, like for example a permanent bonus to intelligence gives the wizard more spells per day, while a temporary bonus does not. DEX is darts. Treat this as a temporary ability. Dusty Rose Prism Ioun Stone: +1 Insight Bonus. This will give between +3 and +6 bonus damage, which is slightly lower than getting dex to damage, but you can still add your middling strength on top. My build will end up at 8th level Duelist with 22 (24) Dex (+7 damage) on the Dueling Sword, with an average attack and damage of Piranha Striking with a +2 dueling sword +14/+9 for 1d8+17+3d6 sneak attack (average 21 damage; your build loses out on 6 average damage per attack) that still deals wicked damage on criticals and allows the. Other than I think weight, ACP, and arcane failure chance, they're mechanically just heavy shields with 1 less AC. You increase your maximum Hit Points and current Hit Points by 4. 5 Ruleset of Dungeons and Dragons. With the two-weapon warrior archetype, the two-weapon feat chain, and agile weapons, you'll fare pretty well, though not as good as a two-handed fighter. Slot belt; Weight 1 lb. If that character wears leather armor (light), his AC is 11 = 10 + 0 (level) + 2 (armor) + -1 (Int, since it's higher than. Classic: Roll 3d6 and add the dice together. This simple bronze headband is decorated with an intricate pattern of fine green etchings. The target of a cats grace while where a belt of +2 dex would only an additional +2 score for the duration of the cats grace spell. This is true for Initiative too: the Warning weapon enchantment is a +5 bonus, the Nerveskitter spell is another +5 bonus, the Improved Initiative feat is a +4 bonus. DESCRIPTION This belt grants the wearer. For Pathfinder: Kingmaker - Definitive Edition on the PlayStation 4, Guide and Walkthrough by chris-williams. so since you can wear heavy armor and shield and dont loose your feats there are 2 ways to build a defender,dex and str. Link to full build guide. Therefore, since the possible bonuses and the possible base values are not correlated, we have simply to divine the maximal bonus and the maximal base value and additively combine them. ; Slot none; Price 500 gp. This ability is the most important one for rogues, but it’s also useful for characters who wear light or medium armor or no armor at all. When detect magic identifies a magic item’s school of magic, this information refers to the school of the spell placed within the potion, scroll, or wand, or the prerequisite given for the item. Furthermore, since one of the feats replaces STR with DEX, you only add DEX, and only once. Once each round, this belt's buckle can animate, lashing out at a creature that provokes an attack of opportunity within 5 feet. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. there. This will allow you to use Dex to hit and add Dex to damage. Aura moderate transmutation; CL 8th; Slot belt; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. Ability score increases with a duration of 1 day or less give only temporary bonuses. This +3 chainmail is so fine and light that it can be worn under normal clothing without betraying its presence. BadBird. All but the strangest Rogue builds depend on Weapon Finesse or ranged weapons, so make sure to put a lot of resources into dexterity. Once per day on command, the. Item 4. For every two points of increase to a single ability, apply a +1 bonus to the skills and statistics listed with the relevant ability. The only mention of any such protections I know of was a forum post from before the Pathfinder RPG was released. The belt of mighty hurling to use Str for ranged attacks with thrown weapons. In addition, a. The character usually wear armor. If donned by a character with the Stunning Fist feat, the belt lets her make one additional stunning attack per day. When your dexterity hits 24 (either at 8th level or when you get a +4 belt. Dex: The Alchemist is. If you would like help with Pathfinder options not covered here,. 80K subscribers in the Pathfinder_Kingmaker community. So you can go Mad Dog Barbarian 1 -> Oracle 1 (take Waves and Hellbound Curse, because a Barbarian's probably going to be doing a lot of intimidating) -> Mad Dog 4 -> Student of War 2. This also conflicts with your Belt slot (+STR/+DEX). It has a maximum Dexterity bonus of +8, an armor check penalty of –2, and an arcane spell failure chance of 15%. Link to full build guide. 5 Ruleset of Dungeons and Dragons. I think without such items it would be wasteful to use her 4 stat increases on DEX, so the items decide if such a build is viable. You also have access to Monstrous Physique, which is one of the best for gish casters. Rolf_Dom • 8 mo. Lvl 8 spells by end game. It's a +2 dex belt equipped, which I used to check the bug. Table: Belt Slot Wondrous Items. A fairly prototypical archer character with strength 14, a +1 enhancement bonus and deadly aim at level 4 could be at +5 damage per arrow, and that adds up. Check your encumbrance under your belt in the character screen. Both bracers must be worn for the magic to be effective. Options: Catskin Leather: +3 AC (its +1 shadowed leather) with no max dex bonus. This AC bonus functions just like the monk’s AC. You could do something like that, with two stat items having the rarity of a single stat item of one higher step, and the three stat item two higher, so that a Belt of Physical Perfection (23 or 25. Wondrous Items - Body. Also 4000 * 2 would be the same cost by formula as a slotless version. Obviously both are important, and a high level full caster will want a belt that does both, but which is more important as you. And at that point, it also has to start competing with the celestial armor. You have More variety in belts than what you think (like for example the Belt of Physical. Flecks of silver or steel are often sown amid the fabric of these magical cloaks. Makenshine • 2 yr. The headband grants the wearer an enhancement bonus to Intelligence of +2, +4, or +6. The staff’s wielder can deactivate or activate this glowing light as a swift action. EDİT:I am human so my +2 went to con started with 16 dex 20 con without any kind of buffs. Only relevant if you deeply invest in dex or also have a belt of physical perfection (let's be real armor dude, you're getting a Str/Con belt). Your Strength modifier gets added to melee damage rolls and determines how much your character can carry. It also lets you use Shadow Skin 1/day (gives DR, I think), and gives a +2 Deflection bonus to AC. So, don't worry about it. Belt of Mighty Constitution Aura moderate transmutation; CL 8th; Slot belt; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. Size increases give a bonus to Strength, and are a lot more combat-viable than size decreases. Archery is more about lots of hitting rather than fewer, more potent hits. I have heard you can go full dex with weapon finesse feat and Agile of fist amulet. Aura faint conjuration; CL 5th; Slot ring; Price 2,500 gp; Weight —. Treat this as a temporary ability bonus for the first 24 hours the belt is worn. 5 Ruleset of Dungeons and Dragons. They rely on traps, tricks, ambushes, and poison to weaken their foes. The headband grants the wearer an enhancement bonus to Intelligence of +2, +4, or +6. There are fey creatures called. Sheathing a nonmagical weapon in the scabbard for 1 minute hones its edge as if it had been sharpened with a whetstone. ago. There are +8 Dex boots in the game AFAIK. I was under impression I could only increase my HP via retraining by 1 HP per level (so max 12 at level). With Focused Weapon, base damage of the weapon is unimportant. Desc. Such weapons are Rapiers, Estocs, Scimitars, Daggers, Kukris, Kamas etc. Bonuses of the same type usually don't stack. Belt of the DeceiverHeavy BeltRequires Level 20+(25-35) to Strength(15-25)% increased Global Physical DamageYou take 30% reduced Extra Damage from Critical Strikes+(30. This means that you're required to have one weapon for each attack you make in a round (to a maximum of four weapons = four attacks). However, the Hunter is only. Treat this as a temporary ability bonus for the first 24 hours the belt is worn. put off TWF until level 3 when you get your first Dex. 74. It's simple to just add both. Treat this as a temporary ability bonus for the first 24 hours the belt is worn. 1 lbs. In addition you can make it +4 and the other two +6 seperate. With those, it's 45 for Strength and 44 for Dex, for an 8. Until then, use Agile weapons (or amulet of agile fists for monks). This means that you're required to have one weapon for each attack you make in a round (to a maximum of four weapons = four attacks). Base dex of the character is 16 (+3 bonus) The character is actually under cat's grace buff, but the bug happen with or without the buff. But I'm done with that save file now due to it suffering a bunch of bugs. This book contains coordination and balance exercises, and its words are charged with magic. Unchained Rogue. View Cart; Help; Pathfinder . The fastest ways Google has found for me so far are: Tenebrous depths. Originally Posted by SkyBoundFencer. Pathfinder: Kingmaker. Or mage armor stacking with actual armor. Dex: In light armor, Dexterity is absolutely crucial. It grants its wearer a +2 enhancement bonus to Dexterity, and the ability to move at half normal speed while prone. Members Online • NYC_Nightingale. Name Cost; Belt of Tumbling: 800 gp: Beneficial Bandolier: 1,000 gp: Meridian Belt Sign In; Cart . . Alternatively, bracers of armor can be enchanted with armor special abilities. Go Alchemist or an archetype that gets Mutagens as a class feature. This belt has a large silver buckle, usually depicting the image of a tiger. BadBird. 5 Ruleset of Dungeons and Dragons. The headband grants the wearer an enhancement bonus to Wisdom of +2, +4, or +6. unbongwah • 3 yr. Additional armor is given by a Ring of Protection+1. This. That would let you get away with a build that only has 12 or 14 Str. If you remove the belt, you immediately decrease both your maximum and current HP by 4. The tensile force required to break a 48 in. It becomes a "permanent" bonus after 24 hours. This belt has a large. Four dice of unresistable damage on each hit at L9 or so. STR is how hard you throw a thing. If you're a high AC martial, Dex is your friend. Also since is a bit hard to push it to 100% crit cap Righteous Providence would be also good also as Inevitablr Judgement. You could do something like that, with two stat items having the rarity of a single stat item of one higher step, and the three stat item two higher, so that a Belt of Physical Perfection (23 or 25. Description/Effects: This belt grants its wearer a +2 enhancement bonus to Dexterity. 1 lbs. +2-8. fextralife. TWF though) If allowed, use the 3rd Party Feat "Prodigious Two Weapon Fighting" to let TWF feat chain use STR instead of DEX and go full STR with no worry. 0. Because you can easily get +4 to stats just from a potion or a scroll or a spell that's available to countless spellcasters. Belt of Physical Might Aura strong transmutation; CL 12th; Slot belt; Price 10,000 gp (+2), 40,000 gp (+4), 90,000 gp (+6); Weight 1 lb. If your DM allows 3. DESCRIPTION. Pathfinder is a tabletop RPG based off of the 3. Then I'll go into (urban) bloodrager. Belt of Regeneration Item 17. I multiclass a lot. If you never would have bought a belt of incredible dexterity, but now benefit from this bonus, it should be worth somewhere in between 0 and 4,000 gp. Dexterity is important if your character plans to make attacks with ranged weapons or use stealth to surprise foes. 1000. If you want to use polymorph, or plan to go into melee combat, you may instead want to focus on Strength. For instance, a reflavored armor potency rune that instead increases the Dex cap would be thematically appropriate for high dex characters but have little mechanical difference (especially if the rune still takes up the item bonus to AC somehow). , let's say you started DEX 13 to take the Dodge feat, then equipped a +2 DEX belt so you could take Two Weapon Fighting feat (DEX 15 pre-req); if you unequipped that belt, your TWF feat would be disabled. Below you will find, with some slight modification, the Switch Hitter Build that Treantmonk suggested at the beginning of Pathfinder time. Each belt armor piece contain its unique defensive stats, effects, bonuses, skill checks, and more when they are equipped. BAB = full -1 , and add lvl -4 + 2d6 to each attack is very handy. This is because, while it has no limit of max dex, you need a lot of dex to make up for the measly +1 armor it gives. Ring of Triumphant Advance doubles all of the wearer's morale bonuses. Stuff most magi would want are probably a belt of str or dex, a headband of int, some pearls of power, the usual big magic items (cloak of resist, ring of protection, amulet of natural armor) and maybe go for some metamagic rods coupled with some way to stow them like a glove of storing. with belt of physical perfection it increases to 15 dex (+2 bonus). Abilities. At 1st level your Dex contributes 100% of your. Put Str to 7. New Pathfinder GM. Eventually trading it in for a Dex/Con Belt at upper levels. As I've stated I'm looking for coolness and pazzaz, I'd rather not do the "core" set or the "every character" but thanks for the input none the lessI'm always sad to see Pathfinder rpg options taken out of the game, even if i understand not everything can be implemented, but i've always been a strong opponent to dex to damage, as it makes strength irrelevant, DEX already boosting your AC, your attack bonus on ranged, your initiative, a bunch of important skills, and reflex saves. Wis: The Hunter’s spellcasting ability, and compensates for the Hunter’s “bad” will save. Featured on Meta We're rolling back the changes to the Acceptable Use Policy (AUP). Obvious stuff you know: ioun stones, masterwork tools, skill focus. Aura faint transmutation; CL 5th; Slot belt; Price 12,500 gp; Weight 1 lb. At higher levels you will also invest into Strength with a belt of physical might. Abilities. Bladed Brush has 2 modifications: A Glaive is Treated as a one-handed piercing or slashing weapon for all effects and feats. As long as you stick to the weapon you pick at lvl 3 (you can pick other options at lvls 11 and 19) you do not gain any benefit from using the Mythic feat Weapon Finesse. It pretty much fixes all the problems Shifter has. If you accept Dragn' s masterwork as a valid goal you get to keep +8 Str as an enhancement bonus even with the Dex belt. So I took off the belt alltogether. 3- Fury's Fall overrides weapon finesse for trip attacks, and you calculate CMB as BAB + STR + Size + Dex + Other Misc Mods for trip attacks. Value. Hooked hammers are cool (with weapon feats applying to both ends of the weapon), but it's not a crit-fisher. Look for weapons that have 18-20 crit range and you'll be good. This thick leather belt is decorated with a buckle carved from glittering quartz in the shape of a fist. A Belt of Incredible Dexterity, regardless of the bonus it is provided, is designed to boost the wearer's Dex by a specified amount, which results in having a difference of +1/+2/+3 on any sort of Dex-tied roll, depending on the strength of the belt. Basically makes her bonus worthless. The dex bonus to ca is +3 with or without the belt. Blinkback Belt gets your gear back to you at the beginning of your next turn. Focus on Dexterity and Intelligence. Flecks of silver or steel are often sown amid the fabric of these magical cloaks. Low belt elongation increases productivity and minimizes downtime spent re-splicing grain belting. Item/Ring. Body: This slot consists of body wraps, cassocks, corsets, dusters, harnesses, robes,. Pros: Available now. These wondrous items are usually use-activated or triggered by a command word, but details vary from item to item. Either a Ring of Maniacal Devices or Goggles of Minute Seeing would grant you a +5 competence bonus. Belt of Dexterity: Dexterity is the Rogue’s bread and butter. Azata 's Believe in Yourself (or Chaotic Healing) spell: +1 per 4 caster levels (normally, up to +5, but can be higher) +1-X. All items in this chapter are level 0 unless. DESCRIPTION. They enable the wearer to move nimbly about in virtually any surroundings, granting a +5 competence bonus on Acrobatics checks. If you plan to do TWF+Rapid Shot stuff, you'll hit that limit pretty quick. I would also suggest a longbow and deadly aim for some versatility, if you can afford the feat, since you're so dex-heavy. You need 5 levels of Barbarian rather than 4 because it requires 5 levels of. Value. ) Speed (20 ft. Business, Economics, and Finance. The up-side is that dex helps with your defense as well. In both cases, the bonus ends when you take the belt off. E. Assailant’s Belt. Armored kilt. DESCRIPTION. Then she would need +4 DEX after lvl 7 for ITWF and then +6 DEX after lvl 11 for GTWF. Mithril Breastplate: +0 but makes your max bonus to AC from dex 2 higher. Bag of Holding, Minor. Introduction: Okay, I am going to do this guide a little different. This +3 chainmail is so fine and light that it can be worn under normal clothing without betraying its presence. This intricate gold headband is decorated with several small blue and deep purple gemstones. More a flavor build, does not need to complete unfair… be on challenging probably. Treat this as a temporary ability bonus for the first 24 hours the belt is worn. Slot belt; Price 10,000 gp (+2), 40,000 gp (+4), 90,000 gp (+6); Weight 1 lb. 2h Fighter does deal the most damage with any single attack, so if your priorities lead you to doing things other than Striking more than one or two times a turn, 2h is your friend. We would like to show you a description here but the site won’t allow us. Their code reflects a cold and honest assessment of the human condition, and its tenets include the following adages. Celestial Armor, nothing else is even close. Just need to be careful with your rage rounds or take extra rage. 5 (additional ability) + 4000 * 2 (incorrect affinity slot for Dex and additional abililty) = 38,000 GP. 3- Fury's Fall overrides weapon finesse for trip attacks, and you calculate CMB as BAB + STR + Size + Dex + Other Misc Mods for trip attacks. Pathfinder is a tabletop RPG based off of the 3. It pretty much fixes all the problems Shifter has. +2 Dexterity 4,000 gp; +4 Dexterity 16,000 gp; +6 Dexterity 36,000 gp. ; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6) DESCRIPTION. Price 4,000 gp; Aura faint transmutation; CL 1st; Weight 3 lbs. Beginner Box ; Rulebooks . Due to their unique abilities, it can be difficult to identify the monk’s role in the party. Belt of Tumbling. where are the dex and str (that are free) < > Showing 1-2 of 2 comments. If your game has method 1 resonance, then a wayfinder and. Step 1: Decrease Starting Scores. Overview. Pathfinder is a tabletop RPG based off of the 3. I guess you could use a dex belt and use her buff for str or con but neither of those does much for her assuming you follow the standard AT build. Also keep in mind that Hero Lab, or any automated character sheet/builder for that matter, is not always going to work perfectly. The vanilla Alchemist is a ranged character with 2/3 Intelligence-based spellcasting. Then she would need +4 DEX after lvl 7 for ITWF and then +6 DEX after lvl 11 for GTWF. Instead, buy an "agile: katana A +1 agile weapon (a +2 equivalent) costs 8k gold, easily available to an 8th level character. DEX is darts. Furthermore, since one of the feats replaces STR with DEX, you only add DEX, and only once. Locked post. DESCRIPTION. The target of a cats grace while where a belt of +2 dex would only an additional +2 score for the duration of the cats grace spell. Str: Good for melee or bow damage, but the Bard needs Dexterity to fix their poor AC, and they can’t be good at every ability. Here are the most common ways to increase arrow damage with bows: But yes, in general, bows typically focus on firing more shots to pump out damage, but those little bonuses do add up. Pathfinder did have high Dex items, and I believe they were gloves. This wide belt is made of thick leather and studded with iron. Artisan Tirval (Tier 0) Sash of Slash. Found in Charred Ruins. You can put them in medium armor, but as you noticed it will limit their dexterity and cause arcane spell failure. By following the process below you'll be able to make a Chest resembling the one here. And you'll run into sootscale again. Overview. I don't know if it makes any difference with dex. Yes one in our party has craft wondrous items. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Total AC, as said before, is 17. Weapon Focus (Bastard Sword) Slashing Grace (Bastard Sword) Combat Expertise Piranha Strike. In that case, you'll also soon (ish) get a belt with +2 str, dex, con. This thick leather belt is decorated with a buckle carved from glittering quartz in the shape of a fist. A TWF barb is perfectly viable, though slightly feat hungry. Also, every character should have a Handy Haversack. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. 5/pathfinder) Well the normal starting points are: Gloves of Dexterity +2/+4/+6 - enhancement bonus. STR is the olympic hammer throw. 5 (incorrect affinity slot for Con) + 4,000 * 1. Str has more damage and better range thx to size increase spells. This method is quite random, and some characters will have clearly superior abilities. Two levels also gets you a rage power which you could use on hurling, lesser to throw big things, though that seems less important with your build. Slightly more casts per day, more flexibility for a few more defensive spells. This guide is an attempt to explain how the rules work, and how you can best make use of Polymorph spells. DESCRIPTION. All but the strangest Rogue builds depend on Weapon Finesse or ranged weapons, so make sure to put a lot of resources into dexterity. Pathfinder Adventure, Adventure Path, Lost Omens, Pathfinder Accessories Subscriber. 5 difference. The only real issue is no Shatter Defenses, but there ain't much to do about it; just use Greater Invisibility with Mind Blank instead. You should find +4 DEX belts in Act 3 and +6 belts in Act 5 or 6 IIRC. You have More variety in belts than what you think (like for example the Belt of Physical Perfection which gives bonus to all your physical attributes). The argument against this is that instead of balancing str and dex, dex is now overpowered because dex also improves your AC and initiative. Equipment (but not spells buffs) let you qualify for feats, so with a +4 Dex belt you'll qualify for everything and by the time you have access to that feat you should have access to a +4 belt. A 1 or 2 level dip into savage technologist (if your gm allows it) is fantastic for a throwing build. So all the belts/gloves/circlets are the way to go if you want to minmax. DESCRIPTION. Aura faint transmutation; CL 5th; Slot feet; Price 2,500 gp; Weight 1 lb. Key stats (with items incl. Item/Belt Belt of Giant Strength (+2-6) Belt. Open Game Content (place. The duration of the effect depends on the desired enhancement. It has a maximum Dexterity bonus of +8, an armor check penalty of –2, and an arcane spell failure chance of 15%. If the PC’s ancestry has ability flaws, decrease those ability scores to 8. The belt is going to provide the standard boosts to Str/Dex/Con. 5 Ruleset of Dungeons and Dragons. 150 Aura strong illusion; CL 12th Slot shoulders; Price 12,000 gp; Weight 1 lb. You gain a +3 item bonus to Athletics checks and a +2 circumstance bonus to Athletics checks to lift a heavy object, Escape, and Force Open. Bracers of armor +8 (Max) = 64,000 gold for a +8 armor bonus with a unlimited max dex bonus. The first 24 hours wearing the belt, you have a "temporary dexterity increase". So I had a Belt of Physical Flow on him (+2 Str & Dex). Unfortunately, figuring out exactly how much is. This sash grants its wearer a +6 enhancement bonus to Dexterity and DR 5/slashing. " With a belt of physical perfection +6, her dex is +5 and she gets the full bonus to AC instead of the expected +3 (on character screen and in combat log). Keep in mind it won't stack with a dexterity belt or the spell Cat's Grace. Amulet of Natural Armor: +5 Natural Armor Bonus. Traditionally the belt slot is the one that gives physical enhancement. This ring offers continual magical protection in the form of a deflection bonus of +1 to +5 to AC. Aura moderate transmutation; CL 8th. From that, you get Dex to hit and damage on. Use Brass Knuckles vice the necklace, add +3 Ring of Protection (add enchant if you like), Add +3 Necklace of Natural Armor, you will sit at a Base AC of 33,Touch AC of 30 and flat footed of 28. Contents 1 Magic belts in Kingmaker 1. Such weapons are Rapiers, Estocs, Scimitars, Da. If more than one spell is given as a. ago. 1 Magic belts in Varnhold's Lot DLC 2 Magic belts in Wrath of the Righteous. Hat of the Magi Greater. DESCRIPTION This belt grants the wearer an enhancement bonus to two physical ability scores ( Strength, Dexterity, or Constitution) of +2, +4, or +6. Since magic items are priced at the square of their bonuses, a +3 belt is much cheaper than a +4 belt but for someone with an odd attribute provides the same benefit. That's +2 extra to hit and AC from size and ability score. Typically, you need a +11 mod (32 dex) before it is worth giving up a mithral breastplate. 1 person marked this as a favorite. Max strength would be considerably higher, 110+ perhaps with Dragon Disciple, Eagle soul, dragon form III and legendary Proportions from BFT, Abyssal bloodline. Location. Piecemeal is an optional rule system so dm approval needed. Either a Ring of Maniacal Devices or Goggles of Minute Seeing would grant you a +5 competence bonus. This leather scabbard resizes itself to fit any axe, sword, dagger, or similar item normally stored in a scabbard. Amulet of Natural Armor: +5 Natural Armor Bonus. Basically be a cc monster then run in and smash things that are disabled. Progression isn't far, I just unlocked the troll quest. Cloak of Resistance. Aura strong transmutation; CL 16th; Slot belt; Price 16,000 gp (+2), 64,000 gp (+4), 144,000 gp (+6); Weight 1 lb.